shading limits

shading limits
метод тонирования
Метод, используемый для вычисления освещенности поверхностей объектов в различных графических системах. Различают несколько режимов тонирования (закраски), отличающихся как качеством отображения объектов сцены, так и временем тонирования:

English-Russian terms in computer graphics and 3D. 2005.

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